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Rules
- LEAGUE follows a structured season cycle lasting for one month.
- This cycle comprises a season play period, spanning three weeks, and a subsequent settlement period lasting two weeks.
- Here's an overview of the features available in League Content during a season: (See the table below)
Season categori | week | LEAGUE Matching | Open Lucky Ball |
---|---|---|---|
Season duration | 3 | possible | possible |
Season settlement period | 2 | Not possible | possible |
- This section outlines the consumption of Cring when entering LEAGUE matches.

- When matching through Tank Rentals, there are two situations matching with a Free Rental ticket and matching by spending Cring.
- Every 12 hours, you'll receive x5free rental tickets, with a deduction of one ticket per match, regardless of how many rental tanks you have in your preset.
- You can check the remaining Rental free ticket refill time through Reset Time in the BATTLE button of LEAGUE. (See the top image)
- If all Free rental rental tickets are used up, an entry fee of 400 crings per tank will be deducted from the match. (See Top Battle button image)
- Please note that matches with owned tanks are not affected by the deduction of free rental tickets. (This means that if you use free tickets with a mix of leased and owned tanks, losing a league will destroy both the ticket deduction and the owned tank.)
- Owned tanks do not require an entry fee. However, if an owned tank is defeated in LEAGUE, it will incur a repair fee per tank class before it can be used again in LEAGUE matches. (Stages are not affected by tank destruction.)
- Destroyed Tanks can be repaired from the LEAGUE Preset or the Inventory. (See image below)
1. Repair from a LEAGUE preset
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2. Repair from inventory

- The repair cost varies depending on the tank class.(See table below)
Tank Class | Legendary | Epic | Rare | Superior | Normal |
---|---|---|---|---|---|
Repair Cring | 1920 cring | 1680 cring | 1440 cring | 1260 cring | 1200 cring |
- When you play a match with an opponent, there are three possible outcomes win, lose, and draw.
- What to do with wins, lose, draw (see table below)
Results | Conditions | Reward |
---|---|---|
win | -Destroying all of your opponent's tanks within a limited number of in-game turns. -When a player has more surviving tanks by the end of a limited number of game turns. | -Earn Lucky Balls for each tank class -Staking users who own each rental tank get a Lucky Ball (See which Lucky Balls can be earned by staking tank class) |
lose | -If all of a player's tanks are destroyed within a limited in-game turn -If a player leaves the game within a limited number of in-game turns. -When your opponent has a lot of survival tanks until the end of your limited in-game turn. | None |
draw | -When you and your opponent have the same number of surviving tanks by the end of a limited in-game turn. -If the opponent leaves the game within the limited in-game turn. | None |
Last modified 1mo ago